originator: codex-tui

source: cli

model_provider: openai

text:
You are Codex, a coding agent based on GPT-5. You and the user share one workspace, and your job is to collaborate with them until their goal is genuinely handled.

# Personality

You are a deeply pragmatic, effective software engineer. You take engineering quality seriously, and collaboration comes through as direct, factual statements. You communicate efficiently, keeping the user clearly informed about ongoing actions without unnecessary detail.

## Values
You are guided by these core values:
- Clarity: You communicate reasoning explicitly and concretely, so decisions and tradeoffs are easy to evaluate upfront.
- Pragmatism: You keep the end goal and momentum in mind, focusing on what will actually work and move things forward to achieve the user's goal.
- Rigor: You expect technical arguments to be coherent and defensible, and you surface gaps or weak assumptions politely with emphasis on creating clarity and moving the task forward.

## Interaction Style
You communicate respectfully, focusing on the task at hand. You always prioritize actionable guidance, clearly stating assumptions, environment prerequisites, and next steps.

You avoid cheerleading, motivational language, artificial reassurance, and general fluffiness. You don't comment on user requests, positively or negatively, unless there is reason for escalation.

## Escalation
You may challenge the user to raise their technical bar, but you never patronize or dismiss their concerns. When presenting an alternative approach or solution to the user, you explain the reasoning behind the approach, so your thoughts are demonstrably correct. You maintain a pragmatic mindset when discussing these tradeoffs, and so are willing to work with the user after concerns have been noted.

# General
You bring a senior engineer’s judgment to the work, but you let it arrive through attention rather than premature certainty. You read the codebase first, resist easy assumptions, and let the shape of the existing system teach you how to move.

- When you search for text or files, you reach first for `rg` or `rg --files`; they are much faster than alternatives like `grep`. If `rg` is unavailable, you use the next best tool without fuss.
- You parallelize tool calls whenever you can, especially file reads such as `cat`, `rg`, `sed`, `ls`, `git show`, `nl`, and `wc`. You use `multi_tool_use.parallel` for that parallelism, and only that. Do not chain shell commands with separators like `echo "====";`; the output becomes noisy in a way that makes the user’s side of the conversation worse.

## Engineering judgment

When the user leaves implementation details open, you choose conservatively and in sympathy with the codebase already in front of you:

- You prefer the repo’s existing patterns, frameworks, and local helper APIs over inventing a new style of abstraction.
- For structured data, you use structured APIs or parsers instead of ad hoc string manipulation whenever the codebase or standard toolchain gives you a reasonable option.
- You keep edits closely scoped to the modules, ownership boundaries, and behavioral surface implied by the request and surrounding code. You leave unrelated refactors and metadata churn alone unless they are truly needed to finish safely.
- You add an abstraction only when it removes real complexity, reduces meaningful duplication, or clearly matches an established local pattern.
- You let test coverage scale with risk and blast radius: you keep it focused for narrow changes, and you broaden it when the implementation touches shared behavior, cross-module contracts, or user-facing workflows.

## Frontend guidance

You follow these instructions when building applications with a frontend experience:

### Build with empathy
- If working with an existing design or given a design framework in context, you pay careful attention to existing conventions and ensure that what you build is consistent with the frameworks used and design of the existing application.
- You think deeply about the audience of what you are building and use that to decide what features to build and when designing layout, components, visual style, on-screen text, and interaction patterns. Using your application should feel rich and sophisticated.
- You make sure that the frontend design is tailored for the domain and subject matter of the application. For example, SaaS, CRM, and other operational tools should feel quiet, utilitarian, and work-focused rather than illustrative or editorial: avoid oversized hero sections, decorative card-heavy layouts, and marketing-style composition, and instead prioritize dense but organized information, restrained visual styling, predictable navigation, and interfaces built for scanning, comparison, and repeated action. A game can be more illustrative, expressive, animated, and playful.
- You make sure that common workflows within the app are ergonomic and efficient, yet comprehensive -- the user of your application should be able to seamlessly navigate in and out of different views and pages in the application.

### Design instructions
- You make sure to use icons in buttons for tools, swatches for color, segmented controls for modes, toggles/checkboxes for binary settings, sliders/steppers/inputs for numeric values, menus for option sets, tabs for views, and text or icon+text buttons only for clear commands (unless otherwise specified). Cards are kept at 8px border radius or less unless the existing design system requires otherwise.
- You do not use rounded rectangular UI elements with text inside if you could use a familiar symbol or icon instead (examples include arrow icons for undo/redo, B/I icons for bold/italics, save/download/zoom icons). You build tooltips which name/describe unfamiliar icons when the user hovers over it.
- You use lucide icons inside buttons whenever one exists instead of manually-drawn SVG icons. If there is a library enabled in an existing application, you use icons from that library.
- You build feature-complete controls, states, and views that a target user would naturally expect from the application.
- You do not use visible, in-app text to describe the application's features, functionality, keyboard shortcuts, styling, visual elements, or how to use the application.
- You should not make a landing page unless absolutely required; when asked for a site, app, game, or tool, build the actual usable experience as the first screen, not marketing or explanatory content.
- When making a hero page, you use a relevant image, generated bitmap image, or immersive full-bleed interactive scene as the background with text over it that is not in a card; never use a split text/media layout where a card is one side and text is on another side, never put hero text or the primary experience in a card, never use a gradient/SVG hero page, and do not create an SVG hero illustration when a real or generated image can carry the subject.
- On branded, product, venue, portfolio, or object-focused pages, the brand/product/place/object must be a first-viewport signal, not only tiny nav text or an eyebrow. Hero content must leave a hint of the next section's content visible on every mobile and desktop viewport, including wide desktop.
- For landing-page heroes, make the H1 the brand/product/place/person name or a literal offer/category; put descriptive value props in supporting copy, not the headline.
- Websites and games must use visual assets. You can use image search, known relevant images, or generated bitmap images instead of SVGs, unless making a game. Primary images and media should reveal the actual product, place, object, state, gameplay, or person; you refrain from dark, blurred, cropped, stock-like, or purely atmospheric media when the user needs to inspect the real thing. For highly specific game assets you use custom SVG/Three.js/etc.
- For games or interactive tools with well-established rules, physics, parsing, or AI engines, you use a proven existing library for the core domain logic instead of hand-rolling it, unless the user explicitly asks for a from-scratch implementation.
- You use Three.js for 3D elements, and make the primary 3D scene full-bleed or unframed and not inside a decorative card/preview container. Before finishing, you verify with Playwright screenshots and canvas-pixel checks across desktop/mobile viewports that it is nonblank, correctly framed, interactive/moving, and that referenced assets render as intended without overlapping.
- You do not put UI cards inside other cards. Do not style page sections as floating cards. Only use cards for individual repeated items, modals, and genuinely framed tools. Page sections must be full-width bands or unframed layouts with constrained inner content.
- You do not add discrete orbs, gradient orbs, or bokeh blobs as decoration or backgrounds.
- You make sure that text fits within its parent UI element on all mobile and desktop viewports. Move it to a new line if needed, and if it still does not fit inside the UI element, use dynamic sizing so the longest word fits. Text must also not occlude preceding or subsequent content. Despite this, you check that text inside a UI button/card looks professionally designed and polished.
- Match display text to its container: reserve hero-scale type for true heroes, and use smaller, tighter headings inside compact panels, cards, sidebars, dashboards, and tool surfaces.
- You define stable dimensions with responsive constraints (such as  aspect-ratio, grid tracks, min/max, or container-relative sizing) for fixed-format UI elements like boards, grids, toolbars, icon buttons, counters, or tiles, so hover states, labels, icons, pieces, loading text, or dynamic content cannot resize or shift the layout.
- You do not scale font size with viewport width. Letter spacing must be 0, not negative.
- You do not make one-note palettes: avoid UIs dominated by variations of a single hue family, and limit dominant purple/purple-blue gradients, beige/cream/sand/tan, dark blue/slate, and brown/orange/espresso palettes; scan CSS colors before finalizing and revise if the page reads as one of these themes.
- You make sure that UI elements and on-screen text do not overlap with each other in an incoherent manner. This is extremely important as it leads to a jarring user experience.

When building a site or app that needs a dev server to run properly, you start the local dev server after implementation and give the user the URL so they can try it. If there's already a server on that port, you use another one. For a website where just opening the HTML will work, you don't start a dev server, and instead give the user a link to the HTML file that can open in their browser.

## Editing constraints

- You default to ASCII when editing or creating files. You introduce non-ASCII or other Unicode characters only when there is a clear reason and the file already lives in that character set.
- You add succinct code comments only where the code is not self-explanatory. You avoid empty narration like "Assigns the value to the variable", but you do leave a short orienting comment before a complex block if it would save the user from tedious parsing. You use that tool sparingly.
- Use `apply_patch` for manual code edits. Do not create or edit files with `cat` or other shell write tricks. Formatting commands and bulk mechanical rewrites do not need `apply_patch`.
- Do not use Python to read or write files when a simple shell command or `apply_patch` is enough.
- You may be in a dirty git worktree.
  * NEVER revert existing changes you did not make unless explicitly requested, since these changes were made by the user.
  * If asked to make a commit or code edits and there are unrelated changes to your work or changes that you didn't make in those files, you don't revert those changes.
  * If the changes are in files you've touched recently, you read carefully and understand how you can work with the changes rather than reverting them.
  * If the changes are in unrelated files, you just ignore them and don't revert them.
- While working, you may encounter changes you did not make. You assume they came from the user or from generated output, and you do NOT revert them. If they are unrelated to your task, you ignore them. If they affect your task, you work **with** them instead of undoing them. Only ask the user how to proceed if those changes make the task impossible to complete.
- Never use destructive commands like `git reset --hard` or `git checkout --` unless the user has clearly asked for that operation. If the request is ambiguous, ask for approval first.
- You are clumsy in the git interactive console. Prefer non-interactive git commands whenever you can.

## Special user requests

- If the user makes a simple request that can be answered directly by a terminal command, such as asking for the time via `date`, you go ahead and do that.
- If the user asks for a "review", you default to a code-review stance: you prioritize bugs, risks, behavioral regressions, and missing tests. Findings should lead the response, with summaries kept brief and placed only after the issues are listed. Present findings first, ordered by severity and grounded in file/line references; then add open questions or assumptions; then include a change summary as secondary context. If you find no issues, you say that clearly and mention any remaining test gaps or residual risk.

## Autonomy and persistence
You stay with the work until the task is handled end to end within the current turn whenever that is feasible. Do not stop at analysis or half-finished fixes. Do not end your turn while `exec_command` sessions needed for the user’s request are still running. You carry the work through implementation, verification, and a clear account of the outcome unless the user explicitly pauses or redirects you.

Unless the user explicitly asks for a plan, asks a question about the code, is brainstorming possible approaches, or otherwise makes clear that they do not want code changes yet, you assume they want you to make the change or run the tools needed to solve the problem. In those cases, do not stop at a proposal; implement the fix. If you hit a blocker, you try to work through it yourself before handing the problem back.

# Working with the user

You have two channels for staying in conversation with the user:
- You share updates in `commentary` channel.
- After you have completed all of your work, you send a message to the `final` channel.

The user may send messages while you are working. If those messages conflict, you let the newest one steer the current turn. If they do not conflict, you make sure your work and final answer honor every user request since your last turn. This matters especially after long-running resumes or context compaction. If the newest message asks for status, you give that update and then keep moving unless the user explicitly asks you to pause, stop, or only report status.

Before sending a final response after a resume, interruption, or context transition, you do a quick sanity check: you make sure your final answer and tool actions are answering the newest request, not an older ghost still lingering in the thread.

When you run out of context, the tool automatically compacts the conversation. That means time never runs out, though sometimes you may see a summary instead of the full thread. When that happens, you assume compaction occurred while you were working. Do not restart from scratch; you continue naturally and make reasonable assumptions about anything missing from the summary.

## Formatting rules

You are writing plain text that will later be styled by the program you run in. Let formatting make the answer easy to scan without turning it into something stiff or mechanical. Use judgment about how much structure actually helps, and follow these rules exactly.

- You may format with GitHub-flavored Markdown.
- You add structure only when the task calls for it. You let the shape of the answer match the shape of the problem; if the task is tiny, a one-liner may be enough. Otherwise, you prefer short paragraphs by default; they leave a little air in the page. You order sections from general to specific to supporting detail.
- Avoid nested bullets unless the user explicitly asks for them. Keep lists flat. If you need hierarchy, split content into separate lists or sections, or place the detail on the next line after a colon instead of nesting it. For numbered lists, use only the `1. 2. 3.` style, never `1)`. This does not apply to generated artifacts such as PR descriptions, release notes, changelogs, or user-requested docs; preserve those native formats when needed.
- Headers are optional; you use them only when they genuinely help. If you do use one, make it short Title Case (1-3 words), wrap it in **…**, and do not add a blank line.
- You use monospace commands/paths/env vars/code ids, inline examples, and literal keyword bullets by wrapping them in backticks.
- Code samples or multi-line snippets should be wrapped in fenced code blocks. Include an info string as often as possible.
- When referencing a real local file, prefer a clickable markdown link.
  * Clickable file links should look like [app.py](/abs/path/app.py:12): plain label, absolute target, with optional line number inside the target.
  * If a file path has spaces, wrap the target in angle brackets: [My Report.md](</abs/path/My Project/My Report.md:3>).
  * Do not wrap markdown links in backticks, or put backticks inside the label or target. This confuses the markdown renderer.
  * Do not use URIs like file://, vscode://, or https:// for file links.
  * Do not provide ranges of lines.
  * Avoid repeating the same filename multiple times when one grouping is clearer.
- Don’t use emojis or em dashes unless explicitly instructed.

## Final answer instructions

In your final answer, you keep the light on the things that matter most. Avoid long-winded explanation. In casual conversation, you just talk like a person. For simple or single-file tasks, you prefer one or two short paragraphs plus an optional verification line. Do not default to bullets. When there are only one or two concrete changes, a clean prose close-out is usually the most humane shape.

- You suggest follow ups if useful and they build on the users request, but never end your answer with an "If you want" sentence.
- When you talk about your work, you use plain, idiomatic engineering prose with some life in it. You avoid coined metaphors, internal jargon, slash-heavy noun stacks, and over-hyphenated compounds unless you are quoting source text. In particular, do not lean on words like "seam", "cut", or "safe-cut" as generic explanatory filler.
- The user does not see command execution outputs. When asked to show the output of a command (e.g. `git show`), relay the important details in your answer or summarize the key lines so the user understands the result.
- Never tell the user to "save/copy this file", the user is on the same machine and has access to the same files as you have.
- If the user asks for a code explanation, you include code references as appropriate.
- If you weren't able to do something, for example run tests, you tell the user.
- Never overwhelm the user with answers that are over 50-70 lines long; provide the highest-signal context instead of describing everything exhaustively.
- Tone of your final answer must match your personality.
- Never talk about goblins, gremlins, raccoons, trolls, ogres, pigeons, or other animals or creatures unless it is absolutely and unambiguously relevant to the user's query.

## Intermediary updates

- Intermediary updates go to the `commentary` channel.
- User updates are short updates while you are working, they are NOT final answers.
- You treat messages to the user while you are working as a place to think out loud in a calm, companionable way. You casually explain what you are doing and why in one or two sentences.
- Never praise your plan by contrasting it with an implied worse alternative. For example, never use platitudes like "I will do <this good thing> rather than <this obviously bad thing>", "I will do <X>, not <Y>".
- Never talk about goblins, gremlins, raccoons, trolls, ogres, pigeons, or other animals or creatures unless it is absolutely and unambiguously relevant to the user's query.
- You provide user updates frequently, every 30s.
- When exploring, such as searching or reading files, you provide user updates as you go. You explain what context you are gathering and what you are learning. You vary your sentence structure so the updates do not fall into a drumbeat, and in particular you do not start each one the same way.
- When working for a while, you keep updates informative and varied, but you stay concise.
- Once you have enough context, and if the work is substantial, you offer a longer plan. This is the only user update that may run past two sentences and include formatting.
- If you create a checklist or task list, you update item statuses incrementally as each item is completed rather than marking every item done only at the end.
- Before performing file edits of any kind, you provide updates explaining what edits you are making.
- Tone of your updates must match your personality.


type: message

role: developer

text:
<permissions instructions>
Filesystem sandboxing defines which files can be read or written. `sandbox_mode` is `danger-full-access`: No filesystem sandboxing - all commands are permitted. Network access is enabled.
Approval policy is currently never. Do not provide the `sandbox_permissions` for any reason, commands will be rejected.
</permissions instructions>

text:
<skills_instructions>
## Skills
A skill is a set of local instructions to follow that is stored in a `SKILL.md` file. Below is the list of skills that can be used. Each entry includes a name, description, and file path so you can open the source for full instructions when using a specific skill.
### Available skills
- imagegen: Generate or edit raster images when the task benefits from AI-created bitmap visuals such as photos, illustrations, textures, sprites, mockups, or transparent-background cutouts. Use when Codex should create a brand-new image, transform an existing image, or derive visual variants from references, and the output should be a bitmap asset rather than repo-native code or vector. Do not use when the task is better handled by editing existing SVG/vector/code-native assets, extending an established icon or logo system, or building the visual directly in HTML/CSS/canvas. (file: /Users/fabianwesner/.codex/skills/.system/imagegen/SKILL.md)
- openai-docs: Use when the user asks how to build with OpenAI products or APIs and needs up-to-date official documentation with citations, help choosing the latest model for a use case, or model upgrade and prompt-upgrade guidance; prioritize OpenAI docs MCP tools, use bundled references only as helper context, and restrict any fallback browsing to official OpenAI domains. (file: /Users/fabianwesner/.codex/skills/.system/openai-docs/SKILL.md)
- plugin-creator: Create and scaffold plugin directories for Codex with a required `.codex-plugin/plugin.json`, optional plugin folders/files, and baseline placeholders you can edit before publishing or testing. Use when Codex needs to create a new local plugin, add optional plugin structure, or generate or update repo-root `.agents/plugins/marketplace.json` entries for plugin ordering and availability metadata. (file: /Users/fabianwesner/.codex/skills/.system/plugin-creator/SKILL.md)
- skill-creator: Guide for creating effective skills. This skill should be used when users want to create a new skill (or update an existing skill) that extends Codex's capabilities with specialized knowledge, workflows, or tool integrations. (file: /Users/fabianwesner/.codex/skills/.system/skill-creator/SKILL.md)
- skill-installer: Install Codex skills into $CODEX_HOME/skills from a curated list or a GitHub repo path. Use when a user asks to list installable skills, install a curated skill, or install a skill from another repo (including private repos). (file: /Users/fabianwesner/.codex/skills/.system/skill-installer/SKILL.md)
- developing-with-fortify: Laravel Fortify headless authentication backend development. Activate when implementing authentication features including login, registration, password reset, email verification, two-factor authentication (2FA/TOTP), profile updates, headless auth, authentication scaffolding, or auth guards in Laravel applications. (file: /Users/fabianwesner/Herd/shop/.agents/skills/developing-with-fortify/SKILL.md)
- fluxui-development: Use this skill for Flux UI development in Livewire applications only. Trigger when working with <flux:*> components, building or customizing Livewire component UIs, creating forms, modals, tables, or other interactive elements. Covers: flux: components (buttons, inputs, modals, forms, tables, date-pickers, kanban, badges, tooltips, etc.), component composition, Tailwind CSS styling, Heroicons/Lucide icon integration, validation patterns, responsive design, and theming. Do not use for non-Livewire frameworks or non-component styling. (file: /Users/fabianwesner/Herd/shop/.agents/skills/fluxui-development/SKILL.md)
- laravel-best-practices: Apply this skill whenever writing, reviewing, or refactoring Laravel PHP code. This includes creating or modifying controllers, models, migrations, form requests, policies, jobs, scheduled commands, service classes, and Eloquent queries. Triggers for N+1 and query performance issues, caching strategies, authorization and security patterns, validation, error handling, queue and job configuration, route definitions, and architectural decisions. Also use for Laravel code reviews and refactoring existing Laravel code to follow best practices. Covers any task involving Laravel backend PHP code patterns. (file: /Users/fabianwesner/Herd/shop/.agents/skills/laravel-best-practices/SKILL.md)
- livewire-development: Use for any task or question involving Livewire. Activate if user mentions Livewire, wire: directives, or Livewire-specific concepts like wire:model, wire:click, wire:sort, or islands, invoke this skill. Covers building new components, debugging reactivity issues, real-time form validation, drag-and-drop, loading states, migrating from Livewire 3 to 4, converting component formats (SFC/MFC/class-based), and performance optimization. Do not use for non-Livewire reactive UI (React, Vue, Alpine-only, Inertia.js) or standard Laravel forms without Livewire. (file: /Users/fabianwesner/Herd/shop/.agents/skills/livewire-development/SKILL.md)
- pest-testing: Use this skill for Pest PHP testing in Laravel projects only. Trigger whenever any test is being written, edited, fixed, or refactored — including fixing tests that broke after a code change, adding assertions, converting PHPUnit to Pest, adding datasets, and TDD workflows. Always activate when the user asks how to write something in Pest, mentions test files or directories (tests/Feature, tests/Unit, tests/Browser), or needs browser testing, smoke testing multiple pages for JS errors, or architecture tests. Covers: test()/it()/expect() syntax, datasets, mocking, browser testing (visit/click/fill), smoke testing, arch(), Livewire component tests, RefreshDatabase, and all Pest 4 features. Do not use for factories, seeders, migrations, controllers, models, or non-test PHP code. (file: /Users/fabianwesner/Herd/shop/.agents/skills/pest-testing/SKILL.md)
- tailwindcss-development: Always invoke when the user's message includes 'tailwind' in any form. Also invoke for: building responsive grid layouts (multi-column card grids, product grids), flex/grid page structures (dashboards with sidebars, fixed topbars, mobile-toggle navs), styling UI components (cards, tables, navbars, pricing sections, forms, inputs, badges), adding dark mode variants, fixing spacing or typography, and Tailwind v3/v4 work. The core use case: writing or fixing Tailwind utility classes in HTML templates (Blade, JSX, Vue). Skip for backend PHP logic, database queries, API routes, JavaScript with no HTML/CSS component, CSS file audits, build tool configuration, and vanilla CSS. (file: /Users/fabianwesner/Herd/shop/.agents/skills/tailwindcss-development/SKILL.md)
### How to use skills
- Discovery: The list above is the skills available in this session (name + description + file path). Skill bodies live on disk at the listed paths.
- Trigger rules: If the user names a skill (with `$SkillName` or plain text) OR the task clearly matches a skill's description shown above, you must use that skill for that turn. Multiple mentions mean use them all. Do not carry skills across turns unless re-mentioned.
- Missing/blocked: If a named skill isn't in the list or the path can't be read, say so briefly and continue with the best fallback.
- How to use a skill (progressive disclosure):
  1) After deciding to use a skill, open its `SKILL.md`. Read only enough to follow the workflow.
  2) When `SKILL.md` references relative paths (e.g., `scripts/foo.py`), resolve them relative to the skill directory listed above first, and only consider other paths if needed.
  3) If `SKILL.md` points to extra folders such as `references/`, load only the specific files needed for the request; don't bulk-load everything.
  4) If `scripts/` exist, prefer running or patching them instead of retyping large code blocks.
  5) If `assets/` or templates exist, reuse them instead of recreating from scratch.
- Coordination and sequencing:
  - If multiple skills apply, choose the minimal set that covers the request and state the order you'll use them.
  - Announce which skill(s) you're using and why (one short line). If you skip an obvious skill, say why.
- Context hygiene:
  - Keep context small: summarize long sections instead of pasting them; only load extra files when needed.
  - Avoid deep reference-chasing: prefer opening only files directly linked from `SKILL.md` unless you're blocked.
  - When variants exist (frameworks, providers, domains), pick only the relevant reference file(s) and note that choice.
- Safety and fallback: If a skill can't be applied cleanly (missing files, unclear instructions), state the issue, pick the next-best approach, and continue.
</skills_instructions>


role: user

text:
# AGENTS.md instructions for /Users/fabianwesner/Herd/shop

<INSTRUCTIONS>
# Shop

Self-contained e-commerce platform with multi-tenant support, product catalog, cart, checkout, payments (mock PSP), order management, customer accounts, and an admin panel.

## Tech Stack

- PHP 8.4 / Laravel 12
- Livewire v4 / Flux UI Free v2
- Tailwind CSS v4
- SQLite
- Pest v4

## Specs

The complete specification is in `specs/`. Start with `specs/09-IMPLEMENTATION-ROADMAP.md` for the build order, then reference the other files as needed:

- `specs/01-DATABASE-SCHEMA.md` - Database schema
- `specs/02-API-ROUTES.md` - Routes and API endpoints
- `specs/03-ADMIN-UI.md` - Admin panel
- `specs/04-STOREFRONT-UI.md` - Storefront
- `specs/05-BUSINESS-LOGIC.md` - Business logic
- `specs/06-AUTH-AND-SECURITY.md` - Auth and security
- `specs/07-SEEDERS-AND-TEST-DATA.md` - Seeders and test data
- `specs/08-PLAYWRIGHT-E2E-PLAN.md` - E2E browser tests
- `specs/09-IMPLEMENTATION-ROADMAP.md` - Implementation roadmap

===

<laravel-boost-guidelines>
=== foundation rules ===

# Laravel Boost Guidelines

The Laravel Boost guidelines are specifically curated by Laravel maintainers for this application. These guidelines should be followed closely to ensure the best experience when building Laravel applications.

## Foundational Context

This application is a Laravel application and its main Laravel ecosystems package & versions are below. You are an expert with them all. Ensure you abide by these specific packages & versions.

- php - 8.4
- laravel/fortify (FORTIFY) - v1
- laravel/framework (LARAVEL) - v12
- laravel/prompts (PROMPTS) - v0
- livewire/flux (FLUXUI_FREE) - v2
- livewire/livewire (LIVEWIRE) - v4
- laravel/boost (BOOST) - v2
- laravel/mcp (MCP) - v0
- laravel/pail (PAIL) - v1
- laravel/pint (PINT) - v1
- laravel/sail (SAIL) - v1
- pestphp/pest (PEST) - v4
- phpunit/phpunit (PHPUNIT) - v12
- tailwindcss (TAILWINDCSS) - v4

## Skills Activation

This project has domain-specific skills available. You MUST activate the relevant skill whenever you work in that domain—don't wait until you're stuck.

- `developing-with-fortify` — Laravel Fortify headless authentication backend development. Activate when implementing authentication features including login, registration, password reset, email verification, two-factor authentication (2FA/TOTP), profile updates, headless auth, authentication scaffolding, or auth guards in Laravel applications.
- `laravel-best-practices` — Apply this skill whenever writing, reviewing, or refactoring Laravel PHP code. This includes creating or modifying controllers, models, migrations, form requests, policies, jobs, scheduled commands, service classes, and Eloquent queries. Triggers for N+1 and query performance issues, caching strategies, authorization and security patterns, validation, error handling, queue and job configuration, route definitions, and architectural decisions. Also use for Laravel code reviews and refactoring existing Laravel code to follow best practices. Covers any task involving Laravel backend PHP code patterns.
- `fluxui-development` — Use this skill for Flux UI development in Livewire applications only. Trigger when working with <flux:*> components, building or customizing Livewire component UIs, creating forms, modals, tables, or other interactive elements. Covers: flux: components (buttons, inputs, modals, forms, tables, date-pickers, kanban, badges, tooltips, etc.), component composition, Tailwind CSS styling, Heroicons/Lucide icon integration, validation patterns, responsive design, and theming. Do not use for non-Livewire frameworks or non-component styling.
- `livewire-development` — Use for any task or question involving Livewire. Activate if user mentions Livewire, wire: directives, or Livewire-specific concepts like wire:model, wire:click, wire:sort, or islands, invoke this skill. Covers building new components, debugging reactivity issues, real-time form validation, drag-and-drop, loading states, migrating from Livewire 3 to 4, converting component formats (SFC/MFC/class-based), and performance optimization. Do not use for non-Livewire reactive UI (React, Vue, Alpine-only, Inertia.js) or standard Laravel forms without Livewire.
- `pest-testing` — Use this skill for Pest PHP testing in Laravel projects only. Trigger whenever any test is being written, edited, fixed, or refactored — including fixing tests that broke after a code change, adding assertions, converting PHPUnit to Pest, adding datasets, and TDD workflows. Always activate when the user asks how to write something in Pest, mentions test files or directories (tests/Feature, tests/Unit, tests/Browser), or needs browser testing, smoke testing multiple pages for JS errors, or architecture tests. Covers: test()/it()/expect() syntax, datasets, mocking, browser testing (visit/click/fill), smoke testing, arch(), Livewire component tests, RefreshDatabase, and all Pest 4 features. Do not use for factories, seeders, migrations, controllers, models, or non-test PHP code.
- `tailwindcss-development` — Always invoke when the user's message includes 'tailwind' in any form. Also invoke for: building responsive grid layouts (multi-column card grids, product grids), flex/grid page structures (dashboards with sidebars, fixed topbars, mobile-toggle navs), styling UI components (cards, tables, navbars, pricing sections, forms, inputs, badges), adding dark mode variants, fixing spacing or typography, and Tailwind v3/v4 work. The core use case: writing or fixing Tailwind utility classes in HTML templates (Blade, JSX, Vue). Skip for backend PHP logic, database queries, API routes, JavaScript with no HTML/CSS component, CSS file audits, build tool configuration, and vanilla CSS.

## Conventions

- You must follow all existing code conventions used in this application. When creating or editing a file, check sibling files for the correct structure, approach, and naming.
- Use descriptive names for variables and methods. For example, `isRegisteredForDiscounts`, not `discount()`.
- Check for existing components to reuse before writing a new one.

## Verification Scripts

- Do not create verification scripts or tinker when tests cover that functionality and prove they work. Unit and feature tests are more important.

## Application Structure & Architecture

- Stick to existing directory structure; don't create new base folders without approval.
- Do not change the application's dependencies without approval.

## Frontend Bundling

- If the user doesn't see a frontend change reflected in the UI, it could mean they need to run `npm run build`, `npm run dev`, or `composer run dev`. Ask them.

## Documentation Files

- You must only create documentation files if explicitly requested by the user.

## Replies

- Be concise in your explanations - focus on what's important rather than explaining obvious details.

=== boost rules ===

# Laravel Boost

## Tools

- Laravel Boost is an MCP server with tools designed specifically for this application. Prefer Boost tools over manual alternatives like shell commands or file reads.
- Use `database-query` to run read-only queries against the database instead of writing raw SQL in tinker.
- Use `database-schema` to inspect table structure before writing migrations or models.
- Use `get-absolute-url` to resolve the correct scheme, domain, and port for project URLs. Always use this before sharing a URL with the user.
- Use `browser-logs` to read browser logs, errors, and exceptions. Only recent logs are useful, ignore old entries.

## Searching Documentation (IMPORTANT)

- Always use `search-docs` before making code changes. Do not skip this step. It returns version-specific docs based on installed packages automatically.
- Pass a `packages` array to scope results when you know which packages are relevant.
- Use multiple broad, topic-based queries: `['rate limiting', 'routing rate limiting', 'routing']`. Expect the most relevant results first.
- Do not add package names to queries because package info is already shared. Use `test resource table`, not `filament 4 test resource table`.

### Search Syntax

1. Use words for auto-stemmed AND logic: `rate limit` matches both "rate" AND "limit".
2. Use `"quoted phrases"` for exact position matching: `"infinite scroll"` requires adjacent words in order.
3. Combine words and phrases for mixed queries: `middleware "rate limit"`.
4. Use multiple queries for OR logic: `queries=["authentication", "middleware"]`.

## Artisan

- Run Artisan commands directly via the command line (e.g., `php artisan route:list`). Use `php artisan list` to discover available commands and `php artisan [command] --help` to check parameters.
- Inspect routes with `php artisan route:list`. Filter with: `--method=GET`, `--name=users`, `--path=api`, `--except-vendor`, `--only-vendor`.
- Read configuration values using dot notation: `php artisan config:show app.name`, `php artisan config:show database.default`. Or read config files directly from the `config/` directory.
- To check environment variables, read the `.env` file directly.

## Tinker

- Execute PHP in app context for debugging and testing code. Do not create models without user approval, prefer tests with factories instead. Prefer existing Artisan commands over custom tinker code.
- Always use single quotes to prevent shell expansion: `php artisan tinker --execute 'Your::code();'`
  - Double quotes for PHP strings inside: `php artisan tinker --execute 'User::where("active", true)->count();'`

=== php rules ===

# PHP

- Always use curly braces for control structures, even for single-line bodies.
- Use PHP 8 constructor property promotion: `public function __construct(public GitHub $github) { }`. Do not leave empty zero-parameter `__construct()` methods unless the constructor is private.
- Use explicit return type declarations and type hints for all method parameters: `function isAccessible(User $user, ?string $path = null): bool`
- Use TitleCase for Enum keys: `FavoritePerson`, `BestLake`, `Monthly`.
- Prefer PHPDoc blocks over inline comments. Only add inline comments for exceptionally complex logic.
- Use array shape type definitions in PHPDoc blocks.

=== deployments rules ===

# Deployment

- Laravel can be deployed using [Laravel Cloud](https://cloud.laravel.com/), which is the fastest way to deploy and scale production Laravel applications.

=== herd rules ===

# Laravel Herd

- The application is served by Laravel Herd at `https?://[kebab-case-project-dir].test`. Use the `get-absolute-url` tool to generate valid URLs. Never run commands to serve the site. It is always available.
- Use the `herd` CLI to manage services, PHP versions, and sites (e.g. `herd sites`, `herd services:start <service>`, `herd php:list`). Run `herd list` to discover all available commands.

=== tests rules ===

# Test Enforcement

- Every change must be programmatically tested. Write a new test or update an existing test, then run the affected tests to make sure they pass.
- Run the minimum number of tests needed to ensure code quality and speed. Use `php artisan test --compact` with a specific filename or filter.

=== fortify/core rules ===

# Laravel Fortify

- Fortify is a headless authentication backend that provides authentication routes and controllers for Laravel applications.
- IMPORTANT: Always use the `search-docs` tool for detailed Laravel Fortify patterns and documentation.
- IMPORTANT: Activate `developing-with-fortify` skill when working with Fortify authentication features.

=== laravel/core rules ===

# Do Things the Laravel Way

- Use `php artisan make:` commands to create new files (i.e. migrations, controllers, models, etc.). You can list available Artisan commands using `php artisan list` and check their parameters with `php artisan [command] --help`.
- If you're creating a generic PHP class, use `php artisan make:class`.
- Pass `--no-interaction` to all Artisan commands to ensure they work without user input. You should also pass the correct `--options` to ensure correct behavior.

### Model Creation

- When creating new models, create useful factories and seeders for them too. Ask the user if they need any other things, using `php artisan make:model --help` to check the available options.

## APIs & Eloquent Resources

- For APIs, default to using Eloquent API Resources and API versioning unless existing API routes do not, then you should follow existing application convention.

## URL Generation

- When generating links to other pages, prefer named routes and the `route()` function.

## Testing

- When creating models for tests, use the factories for the models. Check if the factory has custom states that can be used before manually setting up the model.
- Faker: Use methods such as `$this->faker->word()` or `fake()->randomDigit()`. Follow existing conventions whether to use `$this->faker` or `fake()`.
- When creating tests, make use of `php artisan make:test [options] {name}` to create a feature test, and pass `--unit` to create a unit test. Most tests should be feature tests.

## Vite Error

- If you receive an "Illuminate\Foundation\ViteException: Unable to locate file in Vite manifest" error, you can run `npm run build` or ask the user to run `npm run dev` or `composer run dev`.

=== laravel/v12 rules ===

# Laravel 12

- CRITICAL: ALWAYS use `search-docs` tool for version-specific Laravel documentation and updated code examples.
- Since Laravel 11, Laravel has a new streamlined file structure which this project uses.

## Laravel 12 Structure

- In Laravel 12, middleware are no longer registered in `app/Http/Kernel.php`.
- Middleware are configured declaratively in `bootstrap/app.php` using `Application::configure()->withMiddleware()`.
- `bootstrap/app.php` is the file to register middleware, exceptions, and routing files.
- `bootstrap/providers.php` contains application specific service providers.
- The `app/Console/Kernel.php` file no longer exists; use `bootstrap/app.php` or `routes/console.php` for console configuration.
- Console commands in `app/Console/Commands/` are automatically available and do not require manual registration.

## Database

- When modifying a column, the migration must include all of the attributes that were previously defined on the column. Otherwise, they will be dropped and lost.
- Laravel 12 allows limiting eagerly loaded records natively, without external packages: `$query->latest()->limit(10);`.

### Models

- Casts can and likely should be set in a `casts()` method on a model rather than the `$casts` property. Follow existing conventions from other models.

=== livewire/core rules ===

# Livewire

- Livewire allow to build dynamic, reactive interfaces in PHP without writing JavaScript.
- You can use Alpine.js for client-side interactions instead of JavaScript frameworks.
- Keep state server-side so the UI reflects it. Validate and authorize in actions as you would in HTTP requests.

=== pint/core rules ===

# Laravel Pint Code Formatter

- If you have modified any PHP files, you must run `vendor/bin/pint --dirty --format agent` before finalizing changes to ensure your code matches the project's expected style.
- Do not run `vendor/bin/pint --test --format agent`, simply run `vendor/bin/pint --format agent` to fix any formatting issues.

=== pest/core rules ===

## Pest

- This project uses Pest for testing. Create tests: `php artisan make:test --pest {name}`.
- Run tests: `php artisan test --compact` or filter: `php artisan test --compact --filter=testName`.
- Do NOT delete tests without approval.

</laravel-boost-guidelines>

</INSTRUCTIONS>

text:
<environment_context>
  <cwd>/Users/fabianwesner/Herd/shop</cwd>
  <shell>zsh</shell>
  <current_date>2026-05-03</current_date>
  <timezone>Europe/Berlin</timezone>
</environment_context>


timezone: Europe/Berlin

approval_policy: never

type: danger-full-access

type: disabled

personality: pragmatic

mode: default

reasoning_effort: xhigh

effort: xhigh

user_instructions:
# Shop

Self-contained e-commerce platform with multi-tenant support, product catalog, cart, checkout, payments (mock PSP), order management, customer accounts, and an admin panel.

## Tech Stack

- PHP 8.4 / Laravel 12
- Livewire v4 / Flux UI Free v2
- Tailwind CSS v4
- SQLite
- Pest v4

## Specs

The complete specification is in `specs/`. Start with `specs/09-IMPLEMENTATION-ROADMAP.md` for the build order, then reference the other files as needed:

- `specs/01-DATABASE-SCHEMA.md` - Database schema
- `specs/02-API-ROUTES.md` - Routes and API endpoints
- `specs/03-ADMIN-UI.md` - Admin panel
- `specs/04-STOREFRONT-UI.md` - Storefront
- `specs/05-BUSINESS-LOGIC.md` - Business logic
- `specs/06-AUTH-AND-SECURITY.md` - Auth and security
- `specs/07-SEEDERS-AND-TEST-DATA.md` - Seeders and test data
- `specs/08-PLAYWRIGHT-E2E-PLAN.md` - E2E browser tests
- `specs/09-IMPLEMENTATION-ROADMAP.md` - Implementation roadmap

===

<laravel-boost-guidelines>
=== foundation rules ===

# Laravel Boost Guidelines

The Laravel Boost guidelines are specifically curated by Laravel maintainers for this application. These guidelines should be followed closely to ensure the best experience when building Laravel applications.

## Foundational Context

This application is a Laravel application and its main Laravel ecosystems package & versions are below. You are an expert with them all. Ensure you abide by these specific packages & versions.

- php - 8.4
- laravel/fortify (FORTIFY) - v1
- laravel/framework (LARAVEL) - v12
- laravel/prompts (PROMPTS) - v0
- livewire/flux (FLUXUI_FREE) - v2
- livewire/livewire (LIVEWIRE) - v4
- laravel/boost (BOOST) - v2
- laravel/mcp (MCP) - v0
- laravel/pail (PAIL) - v1
- laravel/pint (PINT) - v1
- laravel/sail (SAIL) - v1
- pestphp/pest (PEST) - v4
- phpunit/phpunit (PHPUNIT) - v12
- tailwindcss (TAILWINDCSS) - v4

## Skills Activation

This project has domain-specific skills available. You MUST activate the relevant skill whenever you work in that domain—don't wait until you're stuck.

- `developing-with-fortify` — Laravel Fortify headless authentication backend development. Activate when implementing authentication features including login, registration, password reset, email verification, two-factor authentication (2FA/TOTP), profile updates, headless auth, authentication scaffolding, or auth guards in Laravel applications.
- `laravel-best-practices` — Apply this skill whenever writing, reviewing, or refactoring Laravel PHP code. This includes creating or modifying controllers, models, migrations, form requests, policies, jobs, scheduled commands, service classes, and Eloquent queries. Triggers for N+1 and query performance issues, caching strategies, authorization and security patterns, validation, error handling, queue and job configuration, route definitions, and architectural decisions. Also use for Laravel code reviews and refactoring existing Laravel code to follow best practices. Covers any task involving Laravel backend PHP code patterns.
- `fluxui-development` — Use this skill for Flux UI development in Livewire applications only. Trigger when working with <flux:*> components, building or customizing Livewire component UIs, creating forms, modals, tables, or other interactive elements. Covers: flux: components (buttons, inputs, modals, forms, tables, date-pickers, kanban, badges, tooltips, etc.), component composition, Tailwind CSS styling, Heroicons/Lucide icon integration, validation patterns, responsive design, and theming. Do not use for non-Livewire frameworks or non-component styling.
- `livewire-development` — Use for any task or question involving Livewire. Activate if user mentions Livewire, wire: directives, or Livewire-specific concepts like wire:model, wire:click, wire:sort, or islands, invoke this skill. Covers building new components, debugging reactivity issues, real-time form validation, drag-and-drop, loading states, migrating from Livewire 3 to 4, converting component formats (SFC/MFC/class-based), and performance optimization. Do not use for non-Livewire reactive UI (React, Vue, Alpine-only, Inertia.js) or standard Laravel forms without Livewire.
- `pest-testing` — Use this skill for Pest PHP testing in Laravel projects only. Trigger whenever any test is being written, edited, fixed, or refactored — including fixing tests that broke after a code change, adding assertions, converting PHPUnit to Pest, adding datasets, and TDD workflows. Always activate when the user asks how to write something in Pest, mentions test files or directories (tests/Feature, tests/Unit, tests/Browser), or needs browser testing, smoke testing multiple pages for JS errors, or architecture tests. Covers: test()/it()/expect() syntax, datasets, mocking, browser testing (visit/click/fill), smoke testing, arch(), Livewire component tests, RefreshDatabase, and all Pest 4 features. Do not use for factories, seeders, migrations, controllers, models, or non-test PHP code.
- `tailwindcss-development` — Always invoke when the user's message includes 'tailwind' in any form. Also invoke for: building responsive grid layouts (multi-column card grids, product grids), flex/grid page structures (dashboards with sidebars, fixed topbars, mobile-toggle navs), styling UI components (cards, tables, navbars, pricing sections, forms, inputs, badges), adding dark mode variants, fixing spacing or typography, and Tailwind v3/v4 work. The core use case: writing or fixing Tailwind utility classes in HTML templates (Blade, JSX, Vue). Skip for backend PHP logic, database queries, API routes, JavaScript with no HTML/CSS component, CSS file audits, build tool configuration, and vanilla CSS.

## Conventions

- You must follow all existing code conventions used in this application. When creating or editing a file, check sibling files for the correct structure, approach, and naming.
- Use descriptive names for variables and methods. For example, `isRegisteredForDiscounts`, not `discount()`.
- Check for existing components to reuse before writing a new one.

## Verification Scripts

- Do not create verification scripts or tinker when tests cover that functionality and prove they work. Unit and feature tests are more important.

## Application Structure & Architecture

- Stick to existing directory structure; don't create new base folders without approval.
- Do not change the application's dependencies without approval.

## Frontend Bundling

- If the user doesn't see a frontend change reflected in the UI, it could mean they need to run `npm run build`, `npm run dev`, or `composer run dev`. Ask them.

## Documentation Files

- You must only create documentation files if explicitly requested by the user.

## Replies

- Be concise in your explanations - focus on what's important rather than explaining obvious details.

=== boost rules ===

# Laravel Boost

## Tools

- Laravel Boost is an MCP server with tools designed specifically for this application. Prefer Boost tools over manual alternatives like shell commands or file reads.
- Use `database-query` to run read-only queries against the database instead of writing raw SQL in tinker.
- Use `database-schema` to inspect table structure before writing migrations or models.
- Use `get-absolute-url` to resolve the correct scheme, domain, and port for project URLs. Always use this before sharing a URL with the user.
- Use `browser-logs` to read browser logs, errors, and exceptions. Only recent logs are useful, ignore old entries.

## Searching Documentation (IMPORTANT)

- Always use `search-docs` before making code changes. Do not skip this step. It returns version-specific docs based on installed packages automatically.
- Pass a `packages` array to scope results when you know which packages are relevant.
- Use multiple broad, topic-based queries: `['rate limiting', 'routing rate limiting', 'routing']`. Expect the most relevant results first.
- Do not add package names to queries because package info is already shared. Use `test resource table`, not `filament 4 test resource table`.

### Search Syntax

1. Use words for auto-stemmed AND logic: `rate limit` matches both "rate" AND "limit".
2. Use `"quoted phrases"` for exact position matching: `"infinite scroll"` requires adjacent words in order.
3. Combine words and phrases for mixed queries: `middleware "rate limit"`.
4. Use multiple queries for OR logic: `queries=["authentication", "middleware"]`.

## Artisan

- Run Artisan commands directly via the command line (e.g., `php artisan route:list`). Use `php artisan list` to discover available commands and `php artisan [command] --help` to check parameters.
- Inspect routes with `php artisan route:list`. Filter with: `--method=GET`, `--name=users`, `--path=api`, `--except-vendor`, `--only-vendor`.
- Read configuration values using dot notation: `php artisan config:show app.name`, `php artisan config:show database.default`. Or read config files directly from the `config/` directory.
- To check environment variables, read the `.env` file directly.

## Tinker

- Execute PHP in app context for debugging and testing code. Do not create models without user approval, prefer tests with factories instead. Prefer existing Artisan commands over custom tinker code.
- Always use single quotes to prevent shell expansion: `php artisan tinker --execute 'Your::code();'`
  - Double quotes for PHP strings inside: `php artisan tinker --execute 'User::where("active", true)->count();'`

=== php rules ===

# PHP

- Always use curly braces for control structures, even for single-line bodies.
- Use PHP 8 constructor property promotion: `public function __construct(public GitHub $github) { }`. Do not leave empty zero-parameter `__construct()` methods unless the constructor is private.
- Use explicit return type declarations and type hints for all method parameters: `function isAccessible(User $user, ?string $path = null): bool`
- Use TitleCase for Enum keys: `FavoritePerson`, `BestLake`, `Monthly`.
- Prefer PHPDoc blocks over inline comments. Only add inline comments for exceptionally complex logic.
- Use array shape type definitions in PHPDoc blocks.

=== deployments rules ===

# Deployment

- Laravel can be deployed using [Laravel Cloud](https://cloud.laravel.com/), which is the fastest way to deploy and scale production Laravel applications.

=== herd rules ===

# Laravel Herd

- The application is served by Laravel Herd at `https?://[kebab-case-project-dir].test`. Use the `get-absolute-url` tool to generate valid URLs. Never run commands to serve the site. It is always available.
- Use the `herd` CLI to manage services, PHP versions, and sites (e.g. `herd sites`, `herd services:start <service>`, `herd php:list`). Run `herd list` to discover all available commands.

=== tests rules ===

# Test Enforcement

- Every change must be programmatically tested. Write a new test or update an existing test, then run the affected tests to make sure they pass.
- Run the minimum number of tests needed to ensure code quality and speed. Use `php artisan test --compact` with a specific filename or filter.

=== fortify/core rules ===

# Laravel Fortify

- Fortify is a headless authentication backend that provides authentication routes and controllers for Laravel applications.
- IMPORTANT: Always use the `search-docs` tool for detailed Laravel Fortify patterns and documentation.
- IMPORTANT: Activate `developing-with-fortify` skill when working with Fortify authentication features.

=== laravel/core rules ===

# Do Things the Laravel Way

- Use `php artisan make:` commands to create new files (i.e. migrations, controllers, models, etc.). You can list available Artisan commands using `php artisan list` and check their parameters with `php artisan [command] --help`.
- If you're creating a generic PHP class, use `php artisan make:class`.
- Pass `--no-interaction` to all Artisan commands to ensure they work without user input. You should also pass the correct `--options` to ensure correct behavior.

### Model Creation

- When creating new models, create useful factories and seeders for them too. Ask the user if they need any other things, using `php artisan make:model --help` to check the available options.

## APIs & Eloquent Resources

- For APIs, default to using Eloquent API Resources and API versioning unless existing API routes do not, then you should follow existing application convention.

## URL Generation

- When generating links to other pages, prefer named routes and the `route()` function.

## Testing

- When creating models for tests, use the factories for the models. Check if the factory has custom states that can be used before manually setting up the model.
- Faker: Use methods such as `$this->faker->word()` or `fake()->randomDigit()`. Follow existing conventions whether to use `$this->faker` or `fake()`.
- When creating tests, make use of `php artisan make:test [options] {name}` to create a feature test, and pass `--unit` to create a unit test. Most tests should be feature tests.

## Vite Error

- If you receive an "Illuminate\Foundation\ViteException: Unable to locate file in Vite manifest" error, you can run `npm run build` or ask the user to run `npm run dev` or `composer run dev`.

=== laravel/v12 rules ===

# Laravel 12

- CRITICAL: ALWAYS use `search-docs` tool for version-specific Laravel documentation and updated code examples.
- Since Laravel 11, Laravel has a new streamlined file structure which this project uses.

## Laravel 12 Structure

- In Laravel 12, middleware are no longer registered in `app/Http/Kernel.php`.
- Middleware are configured declaratively in `bootstrap/app.php` using `Application::configure()->withMiddleware()`.
- `bootstrap/app.php` is the file to register middleware, exceptions, and routing files.
- `bootstrap/providers.php` contains application specific service providers.
- The `app/Console/Kernel.php` file no longer exists; use `bootstrap/app.php` or `routes/console.php` for console configuration.
- Console commands in `app/Console/Commands/` are automatically available and do not require manual registration.

## Database

- When modifying a column, the migration must include all of the attributes that were previously defined on the column. Otherwise, they will be dropped and lost.
- Laravel 12 allows limiting eagerly loaded records natively, without external packages: `$query->latest()->limit(10);`.

### Models

- Casts can and likely should be set in a `casts()` method on a model rather than the `$casts` property. Follow existing conventions from other models.

=== livewire/core rules ===

# Livewire

- Livewire allow to build dynamic, reactive interfaces in PHP without writing JavaScript.
- You can use Alpine.js for client-side interactions instead of JavaScript frameworks.
- Keep state server-side so the UI reflects it. Validate and authorize in actions as you would in HTTP requests.

=== pint/core rules ===

# Laravel Pint Code Formatter

- If you have modified any PHP files, you must run `vendor/bin/pint --dirty --format agent` before finalizing changes to ensure your code matches the project's expected style.
- Do not run `vendor/bin/pint --test --format agent`, simply run `vendor/bin/pint --format agent` to fix any formatting issues.

=== pest/core rules ===

## Pest

- This project uses Pest for testing. Create tests: `php artisan make:test --pest {name}`.
- Run tests: `php artisan test --compact` or filter: `php artisan test --compact --filter=testName`.
- Do NOT delete tests without approval.

</laravel-boost-guidelines>

mode: tokens


text:
Continue working toward the active thread goal.

The objective below is user-provided data. Treat it as the task to pursue, not as higher-priority instructions.

<untrusted_objective>
Build the complete Laravel shop system from specs/* until all acceptance criteria are implemented, independently verified, and documented.

Persistent goal mode. Continue until DONE WHEN is fully satisfied or a real blocker occurs. Do not stop early or ask for next steps.

---

GOAL
Fully working shop system based on specs/*.

---

SOURCE OF TRUTH
- Requirements: specs/*
- Progress: specs/progress.md
- App: http://shop.test/
- Follow existing Laravel architecture unless specs require otherwise.

---

CORE RULES
- Build vertical slices (end-to-end).
- Keep system runnable after each slice.
- No partial implementations.
- Prefer simple, idiomatic Laravel.
- Verification must be evidence-based.
- Use sub-agents for build + independent QA.
- You own final integration and quality.

---

DONE WHEN
All must be true:

1. All specs/* requirements implemented.
2. Each acceptance criterion mapped to evidence.
3. Pest tests pass.
4. Playwright MCP verifies key customer + admin flows.
5. Code quality checks pass (e.g. pint, phpstan/larastan if added).
6. No critical/high bugs after independent QA.
7. specs/progress.md includes:
    - plan, status
    - acceptance checklist
    - verification evidence
    - decisions + open issues
    - completion summary
8. Meaningful commits exist.

---

LOOP (REPEAT UNTIL DONE)

0. PLAN
- Read specs/*
- Extract all acceptance criteria
- Build phased plan in specs/progress.md
- Include dependencies, risks, verification strategy
- Let a planning sub-agent challenge gaps, then refine

1. IMPLEMENT
- Build next vertical slice using sub-agents:
  backend, frontend, integration
- Include logic, UI, tests, real flow

2. VERIFY (OBJECTIVE)
   Run when applicable:
- pest / php artisan test
- pint
- phpstan/larastan (install if useful)
- build/tests for frontend
- Playwright MCP flows

3. INDEPENDENT QA
   Use separate sub-agents:
- QA analyst: compare vs specs, find missing criteria
- QA engineer: verify flows, edge cases
- code reviewer: Laravel conventions, security, validation, structure

They must look for failures, not confirm success.

4. EVALUATE
   Mark each acceptance criterion:
- done + verified
- partial
- missing
  Continue if anything not fully verified.

5. FIX
   Resolve all issues, re-run verification.

6. TRACK
   Update specs/progress.md:
- changes, decisions
- tests + flows run
- QA findings
- open gaps
- next slice

7. COMMIT
   Commit meaningful progress.

---

ANTI-BIAS RULE

For final validation:
- Use fresh QA analyst (only specs + current state)
- Use fresh QA engineer (Playwright MCP)
- Use fresh code reviewer

Fix all critical/high findings.
Do not rely on self-judgment.

---

QUALITY BAR
- Idiomatic Laravel
- Clear structure
- Validation + authorization
- Safe DB + transactions
- No dead code
- No duplicated logic
- No ignored failures
- Maintainable + testable

---

FAILURE HANDLING
If stuck:
- re-evaluate plan
- simplify slice
- try alternative approach
- document in specs/progress.md

If context grows:
- compress state into specs/progress.md
- continue from there

---

PRIORITY
1. Verified acceptance criteria
2. Functional correctness
3. Browser flows
4. Tests + checks
5. Code quality

---

Never stop until DONE WHEN is fully satisfied.
</untrusted_objective>

Budget:
- Time spent pursuing goal: 0 seconds
- Tokens used: 0
- Token budget: none
- Tokens remaining: unbounded

Avoid repeating work that is already done. Choose the next concrete action toward the objective.

Before deciding that the goal is achieved, perform a completion audit against the actual current state:
- Restate the objective as concrete deliverables or success criteria.
- Build a prompt-to-artifact checklist that maps every explicit requirement, numbered item, named file, command, test, gate, and deliverable to concrete evidence.
- Inspect the relevant files, command output, test results, PR state, or other real evidence for each checklist item.
- Verify that any manifest, verifier, test suite, or green status actually covers the objective's requirements before relying on it.
- Do not accept proxy signals as completion by themselves. Passing tests, a complete manifest, a successful verifier, or substantial implementation effort are useful evidence only if they cover every requirement in the objective.
- Identify any missing, incomplete, weakly verified, or uncovered requirement.
- Treat uncertainty as not achieved; do more verification or continue the work.

Do not rely on intent, partial progress, elapsed effort, memory of earlier work, or a plausible final answer as proof of completion. Only mark the goal achieved when the audit shows that the objective has actually been achieved and no required work remains. If any requirement is missing, incomplete, or unverified, keep working instead of marking the goal complete. If the objective is achieved, call update_goal with status "complete" so usage accounting is preserved. Report the final elapsed time, and if the achieved goal has a token budget, report the final consumed token budget to the user after update_goal succeeds.

If the goal has not been achieved and cannot continue productively, explain the blocker or next required input to the user and wait for new input. Do not call update_goal unless the goal is complete. Do not mark a goal complete merely because the budget is nearly exhausted or because you are stopping work.


message: I’ll pick up from the current repository state, using the Laravel, Livewire/Flux/Tailwind, and Pest skills because this goal spans backend, UI, and tests. First I’m checking the app metadata, progress tracker, and spec surface so the next slice is based on evidence rather than assumptions.

phase: commentary


role: assistant

text: I’ll pick up from the current repository state, using the Laravel, Livewire/Flux/Tailwind, and Pest skills because this goal spans backend, UI, and tests. First I’m checking the app metadata, progress tracker, and spec surface so the next slice is based on evidence rather than assumptions.


cmd: pwd && rg --files specs tests app routes database resources config bootstrap | sort | sed -n '1,220p'


cmd: sed -n '1,260p' /Users/fabianwesner/Herd/shop/.agents/skills/laravel-best-practices/SKILL.md


cmd: sed -n '1,220p' /Users/fabianwesner/Herd/shop/.agents/skills/pest-testing/SKILL.md


cmd: sed -n '1,180p' /Users/fabianwesner/Herd/shop/.agents/skills/livewire-development/SKILL.md && sed -n '1,160p' /Users/fabianwesner/Herd/shop/.agents/skills/fluxui-development/SKILL.md && sed -n '1,160p' /Users/fabianwesner/Herd/shop/.agents/skills/tailwindcss-development/SKILL.md


output:
{
  "goal": {
    "threadId": "019defae-af43-70f0-bc92-02e8ba372449",
    "objective": "Build the complete Laravel shop system from specs/* until all acceptance criteria are implemented, independently verified, and documented.\n\nPersistent goal mode. Continue until DONE WHEN is fully satisfied or a real blocker occurs. Do not stop early or ask for next steps.\n\n---\n\nGOAL\nFully working shop system based on specs/*.\n\n---\n\nSOURCE OF TRUTH\n- Requirements: specs/*\n- Progress: specs/progress.md\n- App: http://shop.test/\n- Follow existing Laravel architecture unless specs require otherwise.\n\n---\n\nCORE RULES\n- Build vertical slices (end-to-end).\n- Keep system runnable after each slice.\n- No partial implementations.\n- Prefer simple, idiomatic Laravel.\n- Verification must be evidence-based.\n- Use sub-agents for build + independent QA.\n- You own final integration and quality.\n\n---\n\nDONE WHEN\nAll must be true:\n\n1. All specs/* requirements implemented.\n2. Each acceptance criterion mapped to evidence.\n3. Pest tests pass.\n4. Playwright MCP verifies key customer + admin flows.\n5. Code quality checks pass (e.g. pint, phpstan/larastan if added).\n6. No critical/high bugs after independent QA.\n7. specs/progress.md includes:\n    - plan, status\n    - acceptance checklist\n    - verification evidence\n    - decisions + open issues\n    - completion summary\n8. Meaningful commits exist.\n\n---\n\nLOOP (REPEAT UNTIL DONE)\n\n0. PLAN\n- Read specs/*\n- Extract all acceptance criteria\n- Build phased plan in specs/progress.md\n- Include dependencies, risks, verification strategy\n- Let a planning sub-agent challenge gaps, then refine\n\n1. IMPLEMENT\n- Build next vertical slice using sub-agents:\n  backend, frontend, integration\n- Include logic, UI, tests, real flow\n\n2. VERIFY (OBJECTIVE)\n   Run when applicable:\n- pest / php artisan test\n- pint\n- phpstan/larastan (install if useful)\n- build/tests for frontend\n- Playwright MCP flows\n\n3. INDEPENDENT QA\n   Use separate sub-agents:\n- QA analyst: compare vs specs, find missing criteria\n- QA engineer: verify flows, edge cases\n- code reviewer: Laravel conventions, security, validation, structure\n\nThey must look for failures, not confirm success.\n\n4. EVALUATE\n   Mark each acceptance criterion:\n- done + verified\n- partial\n- missing\n  Continue if anything not fully verified.\n\n5. FIX\n   Resolve all issues, re-run verification.\n\n6. TRACK\n   Update specs/progress.md:\n- changes, decisions\n- tests + flows run\n- QA findings\n- open gaps\n- next slice\n\n7. COMMIT\n   Commit meaningful progress.\n\n---\n\nANTI-BIAS RULE\n\nFor final validation:\n- Use fresh QA analyst (only specs + current state)\n- Use fresh QA engineer (Playwright MCP)\n- Use fresh code reviewer\n\nFix all critical/high findings.\nDo not rely on self-judgment.\n\n---\n\nQUALITY BAR\n- Idiomatic Laravel\n- Clear structure\n- Validation + authorization\n- Safe DB + transactions\n- No dead code\n- No duplicated logic\n- No ignored failures\n- Maintainable + testable\n\n---\n\nFAILURE HANDLING\nIf stuck:\n- re-evaluate plan\n- simplify slice\n- try alternative approach\n- document in specs/progress.md\n\nIf context grows:\n- compress state into specs/progress.md\n- continue from there\n\n---\n\nPRIORITY\n1. Verified acceptance criteria\n2. Functional correctness\n3. Browser flows\n4. Tests + checks\n5. Code quality\n\n---\n\nNever stop until DONE WHEN is fully satisfied.",
    "status": "active",
    "tokensUsed": 0,
    "timeUsedSeconds": 0,
    "createdAt": 1777842698,
    "updatedAt": 1777842698
  },
  "remainingTokens": null,
  "completionBudgetReport": null
}


server: laravel-boost

tool: application-info

type: text

database_engine: sqlite

roster_name: FORTIFY

package_name: laravel/fortify

roster_name: LARAVEL

package_name: laravel/framework

roster_name: PROMPTS

package_name: laravel/prompts

package_name: livewire/flux

roster_name: LIVEWIRE

package_name: livewire/livewire

roster_name: BOOST

package_name: laravel/boost

roster_name: MCP

package_name: laravel/mcp

roster_name: PAIL

package_name: laravel/pail

roster_name: PINT

package_name: laravel/pint

roster_name: SAIL

package_name: laravel/sail

roster_name: PEST

package_name: pestphp/pest

roster_name: PHPUNIT

package_name: phpunit/phpunit

roster_name: TAILWINDCSS

package_name: tailwindcss


command: sed -n '1,260p' /Users/fabianwesner/Herd/shop/.agents/skills/laravel-best-practices/SKILL.md

SKILL.md

type: read

aggregated_output:
---
name: laravel-best-practices
description: "Apply this skill whenever writing, reviewing, or refactoring Laravel PHP code. This includes creating or modifying controllers, models, migrations, form requests, policies, jobs, scheduled commands, service classes, and Eloquent queries. Triggers for N+1 and query performance issues, caching strategies, authorization and security patterns, validation, error handling, queue and job configuration, route definitions, and architectural decisions. Also use for Laravel code reviews and refactoring existing Laravel code to follow best practices. Covers any task involving Laravel backend PHP code patterns."
license: MIT
metadata:
  author: laravel
---

# Laravel Best Practices

Best practices for Laravel, prioritized by impact. Each rule teaches what to do and why. For exact API syntax, verify with `search-docs`.

## Consistency First

Before applying any rule, check what the application already does. Laravel offers multiple valid approaches — the best choice is the one the codebase already uses, even if another pattern would be theoretically better. Inconsistency is worse than a suboptimal pattern.

Check sibling files, related controllers, models, or tests for established patterns. If one exists, follow it — don't introduce a second way. These rules are defaults for when no pattern exists yet, not overrides.

## Quick Reference

### 1. Database Performance → `rules/db-performance.md`

- Eager load with `with()` to prevent N+1 queries
- Enable `Model::preventLazyLoading()` in development
- Select only needed columns, avoid `SELECT *`
- `chunk()` / `chunkById()` for large datasets
- Index columns used in `WHERE`, `ORDER BY`, `JOIN`
- `withCount()` instead of loading relations to count
- `cursor()` for memory-efficient read-only iteration
- Never query in Blade templates

### 2. Advanced Query Patterns → `rules/advanced-queries.md`

- `addSelect()` subqueries over eager-loading entire has-many for a single value
- Dynamic relationships via subquery FK + `belongsTo`
- Conditional aggregates (`CASE WHEN` in `selectRaw`) over multiple count queries
- `setRelation()` to prevent circular N+1 queries
- `whereIn` + `pluck()` over `whereHas` for better index usage
- Two simple queries can beat one complex query
- Compound indexes matching `orderBy` column order
- Correlated subqueries in `orderBy` for has-many sorting (avoid joins)

### 3. Security → `rules/security.md`

- Define `$fillable` or `$guarded` on every model, authorize every action via policies or gates
- No raw SQL with user input — use Eloquent or query builder
- `{{ }}` for output escaping, `@csrf` on all POST/PUT/DELETE forms, `throttle` on auth and API routes
- Validate MIME type, extension, and size for file uploads
- Never commit `.env`, use `config()` for secrets, `encrypted` cast for sensitive DB fields

### 4. Caching → `rules/caching.md`

- `Cache::remember()` over manual get/put
- `Cache::flexible()` for stale-while-revalidate on high-traffic data
- `Cache::memo()` to avoid redundant cache hits within a request
- Cache tags to invalidate related groups
- `Cache::add()` for atomic conditional writes
- `once()` to memoize per-request or per-object lifetime
- `Cache::lock()` / `lockForUpdate()` for race conditions
- Failover cache stores in production

### 5. Eloquent Patterns → `rules/eloquent.md`

- Correct relationship types with return type hints
- Local scopes for reusable query constraints
- Global scopes sparingly — document their existence
- Attribute casts in the `casts()` method
- Cast date columns, use Carbon instances in templates
- `whereBelongsTo($model)` for cleaner queries
- Never hardcode table names — use `(new Model)->getTable()` or Eloquent queries

### 6. Validation & Forms → `rules/validation.md`

- Form Request classes, not inline validation
- Array notation `['required', 'email']` for new code; follow existing convention
- `$request->validated()` only — never `$request->all()`
- `Rule::when()` for conditional validation
- `after()` instead of `withValidator()`

### 7. Configuration → `rules/config.md`

- `env()` only inside config files
- `App::environment()` or `app()->isProduction()`
- Config, lang files, and constants over hardcoded text

### 8. Testing Patterns → `rules/testing.md`

- `LazilyRefreshDatabase` over `RefreshDatabase` for speed
- `assertModelExists()` over raw `assertDatabaseHas()`
- Factory states and sequences over manual overrides
- Use fakes (`Event::fake()`, `Exceptions::fake()`, etc.) — but always after factory setup, not before
- `recycle()` to share relationship instances across factories

### 9. Queue & Job Patterns → `rules/queue-jobs.md`

- `retry_after` must exceed job `timeout`; use exponential backoff `[1, 5, 10]`
- `ShouldBeUnique` to prevent duplicates; `ShouldBeUniqueUntilProcessing` for early lock release
- Always implement `failed()`; with `retryUntil()`, set `$tries = 0`
- `RateLimited` middleware for external API calls; `Bus::batch()` for related jobs
- Horizon for complex multi-queue scenarios

### 10. Routing & Controllers → `rules/routing.md`

- Implicit route model binding
- Scoped bindings for nested resources
- `Route::resource()` or `apiResource()`
- Methods under 10 lines — extract to actions/services
- Type-hint Form Requests for auto-validation

### 11. HTTP Client → `rules/http-client.md`

- Explicit `timeout` and `connectTimeout` on every request
- `retry()` with exponential backoff for external APIs
- Check response status or use `throw()`
- `Http::pool()` for concurrent independent requests
- `Http::fake()` and `preventStrayRequests()` in tests

### 12. Events, Notifications & Mail → `rules/events-notifications.md`, `rules/mail.md`

- Event discovery over manual registration; `event:cache` in production
- `ShouldDispatchAfterCommit` / `afterCommit()` inside transactions
- Queue notifications and mailables with `ShouldQueue`
- On-demand notifications for non-user recipients
- `HasLocalePreference` on notifiable models
- `assertQueued()` not `assertSent()` for queued mailables
- Markdown mailables for transactional emails

### 13. Error Handling → `rules/error-handling.md`

- `report()`/`render()` on exception classes or in `bootstrap/app.php` — follow existing pattern
- `ShouldntReport` for exceptions that should never log
- Throttle high-volume exceptions to protect log sinks
- `dontReportDuplicates()` for multi-catch scenarios
- Force JSON rendering for API routes
- Structured context via `context()` on exception classes

### 14. Task Scheduling → `rules/scheduling.md`

- `withoutOverlapping()` on variable-duration tasks
- `onOneServer()` on multi-server deployments
- `runInBackground()` for concurrent long tasks
- `environments()` to restrict to appropriate environments
- `takeUntilTimeout()` for time-bounded processing
- Schedule groups for shared configuration

### 15. Architecture → `rules/architecture.md`

- Single-purpose Action classes; dependency injection over `app()` helper
- Prefer official Laravel packages and follow conventions, don't override defaults
- Default to `ORDER BY id DESC` or `created_at DESC`; `mb_*` for UTF-8 safety
- `defer()` for post-response work; `Context` for request-scoped data; `Concurrency::run()` for parallel execution

### 16. Migrations → `rules/migrations.md`

- Generate migrations with `php artisan make:migration`
- `constrained()` for foreign keys
- Never modify migrations that have run in production
- Add indexes in the migration, not as an afterthought
- Mirror column defaults in model `$attributes`
- Reversible `down()` by default; forward-fix migrations for intentionally irreversible changes
- One concern per migration — never mix DDL and DML

### 17. Collections → `rules/collections.md`

- Higher-order messages for simple collection operations
- `cursor()` vs. `lazy()` — choose based on relationship needs
- `lazyById()` when updating records while iterating
- `toQuery()` for bulk operations on collections

### 18. Blade & Views → `rules/blade-views.md`

- `$attributes->merge()` in component templates
- Blade components over `@include`; `@pushOnce` for per-component scripts
- View Composers for shared view data
- `@aware` for deeply nested component props

### 19. Conventions & Style → `rules/style.md`

- Follow Laravel naming conventions for all entities
- Prefer Laravel helpers (`Str`, `Arr`, `Number`, `Uri`, `Str::of()`, `$request->string()`) over raw PHP functions
- No JS/CSS in Blade, no HTML in PHP classes
- Code should be readable; comments only for config files

## How to Apply

Always use a sub-agent to read rule files and explore this skill's content.

1. Identify the file type and select relevant sections (e.g., migration → §16, controller → §1, §3, §5, §6, §10)
2. Check sibling files for existing patterns — follow those first per Consistency First
3. Verify API syntax with `search-docs` for the installed Laravel version

status: completed


command: sed -n '1,220p' /Users/fabianwesner/Herd/shop/.agents/skills/pest-testing/SKILL.md

aggregated_output:
---
name: pest-testing
description: "Use this skill for Pest PHP testing in Laravel projects only. Trigger whenever any test is being written, edited, fixed, or refactored — including fixing tests that broke after a code change, adding assertions, converting PHPUnit to Pest, adding datasets, and TDD workflows. Always activate when the user asks how to write something in Pest, mentions test files or directories (tests/Feature, tests/Unit, tests/Browser), or needs browser testing, smoke testing multiple pages for JS errors, or architecture tests. Covers: test()/it()/expect() syntax, datasets, mocking, browser testing (visit/click/fill), smoke testing, arch(), Livewire component tests, RefreshDatabase, and all Pest 4 features. Do not use for factories, seeders, migrations, controllers, models, or non-test PHP code."
license: MIT
metadata:
  author: laravel
---

# Pest Testing 4

## Documentation

Use `search-docs` for detailed Pest 4 patterns and documentation.

## Basic Usage

### Creating Tests

All tests must be written using Pest. Use `php artisan make:test --pest {name}`.

### Test Organization

- Unit/Feature tests: `tests/Feature` and `tests/Unit` directories.
- Browser tests: `tests/Browser/` directory.
- Do NOT remove tests without approval - these are core application code.

### Basic Test Structure

Pest supports both `test()` and `it()` functions. Before writing new tests, check existing test files in the same directory to match the project's convention. Use `test()` if existing tests use `test()`, or `it()` if they use `it()`.

<!-- Basic Pest Test Example -->
```php
it('is true', function () {
    expect(true)->toBeTrue();
});
```

### Running Tests

- Run minimal tests with filter before finalizing: `php artisan test --compact --filter=testName`.
- Run all tests: `php artisan test --compact`.
- Run file: `php artisan test --compact tests/Feature/ExampleTest.php`.

## Assertions

Use specific assertions (`assertSuccessful()`, `assertNotFound()`) instead of `assertStatus()`:

<!-- Pest Response Assertion -->
```php
it('returns all', function () {
    $this->postJson('/api/docs', [])->assertSuccessful();
});
```

| Use | Instead of |
|-----|------------|
| `assertSuccessful()` | `assertStatus(200)` |
| `assertNotFound()` | `assertStatus(404)` |
| `assertForbidden()` | `assertStatus(403)` |

## Mocking

Import mock function before use: `use function Pest\Laravel\mock;`

## Datasets

Use datasets for repetitive tests (validation rules, etc.):

<!-- Pest Dataset Example -->
```php
it('has emails', function (string $email) {
    expect($email)->not->toBeEmpty();
})->with([
    'james' => 'james@laravel.com',
    'taylor' => 'taylor@laravel.com',
]);
```

## Pest 4 Features

| Feature | Purpose |
|---------|---------|
| Browser Testing | Full integration tests in real browsers |
| Smoke Testing | Validate multiple pages quickly |
| Visual Regression | Compare screenshots for visual changes |
| Test Sharding | Parallel CI runs |
| Architecture Testing | Enforce code conventions |

### Browser Test Example

Browser tests run in real browsers for full integration testing:

- Browser tests live in `tests/Browser/`.
- Use Laravel features like `Event::fake()`, `assertAuthenticated()`, and model factories.
- Use `RefreshDatabase` for clean state per test.
- Interact with page: click, type, scroll, select, submit, drag-and-drop, touch gestures.
- Test on multiple browsers (Chrome, Firefox, Safari) if requested.
- Test on different devices/viewports (iPhone 14 Pro, tablets) if requested.
- Switch color schemes (light/dark mode) when appropriate.
- Take screenshots or pause tests for debugging.

<!-- Pest Browser Test Example -->
```php
it('may reset the password', function () {
    Notification::fake();

    $this->actingAs(User::factory()->create());

    $page = visit('/sign-in');

    $page->assertSee('Sign In')
        ->assertNoJavaScriptErrors()
        ->click('Forgot Password?')
        ->fill('email', 'nuno@laravel.com')
        ->click('Send Reset Link')
        ->assertSee('We have emailed your password reset link!');

    Notification::assertSent(ResetPassword::class);
});
```

### Smoke Testing

Quickly validate multiple pages have no JavaScript errors:

<!-- Pest Smoke Testing Example -->
```php
$pages = visit(['/', '/about', '/contact']);

$pages->assertNoJavaScriptErrors()->assertNoConsoleLogs();
```

### Visual Regression Testing

Capture and compare screenshots to detect visual changes.

### Test Sharding

Split tests across parallel processes for faster CI runs.

### Architecture Testing

Pest 4 includes architecture testing (from Pest 3):

<!-- Architecture Test Example -->
```php
arch('controllers')
    ->expect('App\Http\Controllers')
    ->toExtendNothing()
    ->toHaveSuffix('Controller');
```

## Common Pitfalls

- Not importing `use function Pest\Laravel\mock;` before using mock
- Using `assertStatus(200)` instead of `assertSuccessful()`
- Forgetting datasets for repetitive validation tests
- Deleting tests without approval
- Forgetting `assertNoJavaScriptErrors()` in browser tests


command: sed -n '1,180p' /Users/fabianwesner/Herd/shop/.agents/skills/livewire-development/SKILL.md && sed -n '1,160p' /Users/fabianwesner/Herd/shop/.agents/skills/fluxui-development/SKILL.md && sed -n '1,160p' /Users/fabianwesner/Herd/shop/.agents/skills/tailwindcss-development/SKILL.md

aggregated_output:
---
name: livewire-development
description: "Use for any task or question involving Livewire. Activate if user mentions Livewire, wire: directives, or Livewire-specific concepts like wire:model, wire:click, wire:sort, or islands, invoke this skill. Covers building new components, debugging reactivity issues, real-time form validation, drag-and-drop, loading states, migrating from Livewire 3 to 4, converting component formats (SFC/MFC/class-based), and performance optimization. Do not use for non-Livewire reactive UI (React, Vue, Alpine-only, Inertia.js) or standard Laravel forms without Livewire."
license: MIT
metadata:
  author: laravel
---

# Livewire Development

## Documentation

Use `search-docs` for detailed Livewire 4 patterns and documentation.

## Basic Usage

### Creating Components

```bash

# Single-file component (SFC - default in v4)

# Creates: resources/views/components/⚡create-post.blade.php

php artisan make:livewire create-post

# Page component (SFC - Full Page in v4)

# Creates: resources/views/pages/⚡create-post.blade.php

php artisan make:livewire pages::create-post

# Multi-file component (MFC)

# Creates: resources/views/components/⚡create-post/create-post.php

#          resources/views/components/⚡create-post/create-post.blade.php

php artisan make:livewire create-post --mfc

# Class-based component (v3 style)

# Creates: app/Livewire/CreatePost.php AND resources/views/livewire/create-post.blade.php

php artisan make:livewire create-post --class

# With namespace

php artisan make:livewire Posts/CreatePost
```

### Converting Between Formats

Use `php artisan livewire:convert create-post` to convert between single-file, multi-file, and class-based formats.

### Choosing a Component Format

> **Always follow the project's existing conventions first.** Before creating any component, inspect the project's existing Livewire components to determine the established format (SFC, MFC, or class-based) and directory structure. Check `app/Livewire/`, `resources/views/components/`, and `resources/views/livewire/` for existing components. If the project already uses a consistent format, **use that same format** — even if it differs from the Livewire v4 defaults below. Only fall back to the v4 defaults (SFC in `resources/views/components/`) when no existing convention is established.

Also check `config/livewire.php` for `make_command.type`, `make_command.emoji`, `component_locations`, and `component_namespaces` overrides, which change the default format and where files are stored.

### Component Format Reference

| Format | Flag | Class Path | View Path |
|--------|------|------------|-----------|
| Single-file (SFC) | default | — | `resources/views/components/⚡create-post.blade.php` (PHP + Blade in one file) |
| Full Page SFC | `pages::name` | — | `resources/views/pages/⚡create-post.blade.php` |
| Multi-file (MFC) | `--mfc` | `resources/views/components/⚡create-post/create-post.php` | `resources/views/components/⚡create-post/create-post.blade.php` |
| Class-based | `--class` | `app/Livewire/CreatePost.php` | `resources/views/livewire/create-post.blade.php` |
| View-based | default (Blade-only) | — | `resources/views/components/⚡create-post.blade.php` (Blade-only with functional state) |

> **Important:** The ⚡ prefix shown above is the **default** behavior in Livewire v4 — it is **configurable**. Check `config/livewire.php` for the `make_command.emoji` setting. When `true` (default), always include the ⚡ prefix in filenames you create. When `false`, omit the ⚡ prefix from all paths above.

Namespaced components map to subdirectories: `make:livewire Posts/CreatePost` creates `resources/views/components/posts/⚡create-post.blade.php` (single-file by default). Use `make:livewire Posts/CreatePost --mfc` for multi-file output at `resources/views/components/posts/⚡create-post/create-post.php` and `resources/views/components/posts/⚡create-post/create-post.blade.php`.

### Single-File Component Example

<!-- Single-File Component Example -->
```php
<?php
use Livewire\Component;

new class extends Component {
    public int $count = 0;

    public function increment(): void
    {
        $this->count++;
    }
};
?>

<div>
    <button wire:click="increment">Count: @{{ $count }}</button>
</div>
```

## Livewire 4 Specifics

### Key Changes From Livewire 3

These things changed in Livewire 4, but may not have been updated in this application. Verify this application's setup to ensure you follow existing conventions.

- Use `Route::livewire()` for full-page components (e.g., `Route::livewire('/posts/create', CreatePost::class)`); config keys renamed: `layout` → `component_layout`, `lazy_placeholder` → `component_placeholder`.
- `wire:model` now ignores child events by default (use `wire:model.deep` for old behavior); `wire:scroll` renamed to `wire:navigate:scroll`.
- Component tags must be properly closed; `wire:transition` now uses View Transitions API (modifier…4087 chars truncated…lt icon set. Search for exact icon names on the Heroicons site - do not guess or invent icon names.

<!-- Icon Button -->
```blade
<flux:button icon="arrow-down-tray">Export</flux:button>
```

For icons not available in Heroicons, use [Lucide](https://lucide.dev/). Import the icons you need with the Artisan command:

```bash
php artisan flux:icon crown grip-vertical github
```

## Common Patterns

### Form Fields

<!-- Form Field -->
```blade
<flux:field>
    <flux:label>Email</flux:label>
    <flux:input type="email" wire:model="email" />
    <flux:error name="email" />
</flux:field>
```

### Modals

<!-- Modal -->
```blade
<flux:modal wire:model="showModal">
    <flux:heading>Title</flux:heading>
    <p>Content</p>
</flux:modal>
```

## Verification

1. Check component renders correctly
2. Test interactive states
3. Verify mobile responsiveness

## Common Pitfalls

- Trying to use Pro-only components in the free edition
- Not checking if a Flux component exists before creating custom implementations
- Forgetting to use the `search-docs` tool for component-specific documentation
- Not following existing project patterns for Flux usage---
name: tailwindcss-development
description: "Always invoke when the user's message includes 'tailwind' in any form. Also invoke for: building responsive grid layouts (multi-column card grids, product grids), flex/grid page structures (dashboards with sidebars, fixed topbars, mobile-toggle navs), styling UI components (cards, tables, navbars, pricing sections, forms, inputs, badges), adding dark mode variants, fixing spacing or typography, and Tailwind v3/v4 work. The core use case: writing or fixing Tailwind utility classes in HTML templates (Blade, JSX, Vue). Skip for backend PHP logic, database queries, API routes, JavaScript with no HTML/CSS component, CSS file audits, build tool configuration, and vanilla CSS."
license: MIT
metadata:
  author: laravel
---

# Tailwind CSS Development

## Documentation

Use `search-docs` for detailed Tailwind CSS v4 patterns and documentation.

## Basic Usage

- Use Tailwind CSS classes to style HTML. Check and follow existing Tailwind conventions in the project before introducing new patterns.
- Offer to extract repeated patterns into components that match the project's conventions (e.g., Blade, JSX, Vue).
- Consider class placement, order, priority, and defaults. Remove redundant classes, add classes to parent or child elements carefully to reduce repetition, and group elements logically.

## Tailwind CSS v4 Specifics

- Always use Tailwind CSS v4 and avoid deprecated utilities.
- `corePlugins` is not supported in Tailwind v4.

### CSS-First Configuration

In Tailwind v4, configuration is CSS-first using the `@theme` directive — no separate `tailwind.config.js` file is needed:

<!-- CSS-First Config -->
```css
@theme {
  --color-brand: oklch(0.72 0.11 178);
}
```

### Import Syntax

In Tailwind v4, import Tailwind with a regular CSS `@import` statement instead of the `@tailwind` directives used in v3:

<!-- v4 Import Syntax -->
```diff
- @tailwind base;
- @tailwind components;
- @tailwind utilities;
+ @import "tailwindcss";
```

### Replaced Utilities

Tailwind v4 removed deprecated utilities. Use the replacements shown below. Opacity values remain numeric.

| Deprecated | Replacement |
|------------|-------------|
| bg-opacity-* | bg-black/* |
| text-opacity-* | text-black/* |
| border-opacity-* | border-black/* |
| divide-opacity-* | divide-black/* |
| ring-opacity-* | ring-black/* |
| placeholder-opacity-* | placeholder-black/* |
| flex-shrink-* | shrink-* |
| flex-grow-* | grow-* |
| overflow-ellipsis | text-ellipsis |
| decoration-slice | box-decoration-slice |
| decoration-clone | box-decoration-clone |

## Spacing

Use `gap` utilities instead of margins for spacing between siblings:

<!-- Gap Utilities -->
```html
<div class="flex gap-8">
    <div>Item 1</div>
    <div>Item 2</div>
</div>
```

## Dark Mode

If existing pages and components support dark mode, new pages and components must support it the same way, typically using the `dark:` variant:

<!-- Dark Mode -->
```html
<div class="bg-white dark:bg-gray-900 text-gray-900 dark:text-white">
    Content adapts to color scheme
</div>
```

## Common Patterns

### Flexbox Layout

<!-- Flexbox Layout -->
```html
<div class="flex items-center justify-between gap-4">
    <div>Left content</div>
    <div>Right content</div>
</div>
```

### Grid Layout

<!-- Grid Layout -->
```html
<div class="grid grid-cols-1 md:grid-cols-2 lg:grid-cols-3 gap-6">
    <div>Card 1</div>
    <div>Card 2</div>
    <div>Card 3</div>
</div>
```

## Common Pitfalls

- Using deprecated v3 utilities (bg-opacity-*, flex-shrink-*, etc.)
- Using `@tailwind` directives instead of `@import "tailwindcss"`
- Trying to use `tailwind.config.js` instead of CSS `@theme` directive
- Using margins for spacing between siblings instead of gap utilities
- Forgetting to add dark mode variants when the project uses dark mode